Embrace Play
Being playful is an essential part of the human experience. By allowing ourselves to be playful, we invite creativity and innovation into our lives. We expand our thinking and foster a culture of flexibility, inclusiveness and imagination. It's why we choose to embrace play as one of our core values at Tuatara.
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WorkProductsGamesThe Team

Thomas Chretien
Senior VFX Artist, Game Designer, ProducerThomas has always been passionate about flashy VFX and storytelling. He loves to combine both when making video games and short films. You can check his youtube channel about filmmaking and gamedev here.

Victor Landier
VFX ArtistVictor comes from the art scene in Montpellier, France. Self taught in the ways of realtime visual effects, his interests in both artistic and technical shapes his experience. Check out his work on Artstation.

Paulina Miciulevičiūtė
VFX ArtistPaulina is madly passionate about real-time VFX and driven to learn more about it. Always excited about game dev, she loves to dance, play RPG games and take nature hikes. Check out her website!

Chih-Yu Hsieh
VFX ArtistStarting in the tech industry, Chih-Yu quickly fell in love with VFX as it's the perfect field to mix both his artistic and technical skills. Loves to paint portraits on his iPad in his free time. Check out his twitter for more of his work!

Laurène Bonnet
Concept ArtistAs a concept artist, Laurène likes to convert any idea to images. She cultivates a deep love for color harmonies and visuals of all kinds. In her spare time, she enjoys playing music and video games. Check out her ArtStation!

Nuno Carriço
Junior VFX ArtistNuno started his professional journey in programming but ultimately found his true passion in realtime VFX. Always excited to learn and improve he enjoys chilling with friends, grinding arpgs, martial arts and hip-hop. Follow him on Twitter.

Peter Hogan
Expert VFX ArtistAn industry professional since 2003, Peter has worked on numerous franchises such as Tron, Dead Rising and Gears of War. Away from the computer he enjoys creating his own oil painting materials and developing film in the bathtub. Visit his website for more.

Paula Gutierrez
ProducerPaula seeks to support and serve her team with anything they need. Passionate about communication she doesn't miss an opportunity to connect with others and have a good laugh together. In her free time, she enjoys hiking and home brewing.

Kevin Masson
Lead ProgrammerKevin loves pixels and shaders with well written code. Specialized in graphic programming, he is also very enthusiastic about VFX and strives to become a better tech artist. In his free time he enjoys climbing and hiking.

Matthieu Ostertag
Technical DirectorPassionate about art and development, Matthieu loves mixing those two worlds in the tech art field. He enjoys helping artists achieve their vision and working on VFX, shading and lighting. Check out his Twitter for latest work and experiments.

Earl Genesis Sagayno
VFX ArtistA teacher by profession, Earl shifted to animation to fulfill his childhood dreams. He Started out as a 2D animator for tv shows and later on fell in love with VFX. Loves to sketch and chill with friends.

Christian Gonzalez
VFX ArtistCurious about how videogames were made since he was a child, Christian has found his passion in hyper-realistic VFX. He loves to give his personal touch to the projects he works on such as Metroid Dread. Check out his Twitter for more!

Jordan Triomphe
VFX ArtistComing from art school, Jordan found his calling in realtime VFX by combining his strong traditional art skills with a passion for tech art and gaming. He likes to pet his cat and play Yu-Gi-Oh! cards in his spare time. Check out his Artstation!

Rita Branco
VFX ArtistRita has been playing games as long as she can remember and after studying animation she found her passion in making things go boooom! She likes to travel, discover new food and loves to cook.

Ferran Benavente
VFX ArtistComing from motion graphics, Ferran soon discovered the potential of real-time engines and was thrilled to see that he could combine his devotion for games and VFX. Big fan of red barrels and screen-shake. Visit his Artstation page for more.

Krzysztof Szymanik
VFX ArtistKrzysztof comes from the motion design industry. Always eager to learn new things. Fascinated about the mix between art and technology that comes together in VFX. In his spare time he likes to go mountain hiking and iceskating.

Nadir Khabibullin
VFX ArtistLooking for a way to combine a big passion for art, tech, and games, Nadir discovered the beauty of Realtime VFX. Constantly looking for artistic and technical growth. Loves gaming with friends and scrolling through memes. Check out his Artstation!

David Rodrigues
ProducerCurious by nature, motivated by problem solving, David is a team player and likes to make sure no one is left behind. He enjoys playing guitar to relax, and has been a boardgamer and roleplayer since childhood. Bird lover, and coffee aficionado.

Alex Underhill
Expert VFX ArtistA veteran of the games industry Alex is a man of many talents. With VFX, technical and environment art skills he has worked on genre defining franchises like the Batman Arkham series. He also runs FacedownFX and develops VFX Software.

Anton Richardt
Senior VFX ArtistA lifelong learner, Anton keeps honing his technical and artistic skills that have been proven in multiple roles and exciting projects at Ubisoft. Whether it's an adventure or a calm evening at home, he loves to spend time with his family.

Sjors de Laat
Senior VFX ArtistSjors has a deep passion for animation and nature and likes to incorporate these elements into his work. He loves to learn and play the role of support. Major fan of Asian cuisine and travel, he loves discovering new foods and places.

Nil Mullol
VFX ArtistAfter graduating in Computer Science, Nil focused on learning 3D modelling and painting, but creating explosions and sparkly magic proved to be the thing he truly enjoys. A fan of hikes and photography, Nil looks for inspiration everywhere he visits.

Ewan Argouse
Game ProgrammerPassionate about making fun games and the challenge of achieving unique experiences. He loves to talk about systems and their manifestation in both digital and natural world. Check out his website for more!

Young-Gi Kim
VFX ArtistAlways ready for a challenge and excited to learn something new. He finds inspiration in anything he experiences or observes. Loves to play RPG games with spectacular visuals. Huge soccer fan, you can find him on the field every weekend.

Rodrigo Ferreira
Junior VFX ArtistGetting his start in programming, Rodrigo soon branched out into many other disciplines and ultimately discovered his biggest passion in VFX. In his spare time you'll often find him cycling or reading a good book. Check out his Artstation!

Bruno Afonseca
Principal VFX ArtistBruno has been in the games industry for more than a decade and dabbled in all aspects of game art before specializing in VFX. Can often be found outside capturing reference. Visit his website to learn more.

Sara Lozar
Office ManagerWith experience in elementary education Sara knows just what it takes to coordinate a team to pull in the same direction. Connoisseur of sweets and fine chocolates.

Klemen Lozar
Founder, CEO, Creative DirectorAward winning artist and founder of Tuatara, Klemen has a passion for creating awe inspiring visuals and experiences. Check out his Twitter for VFX tips & tricks and wacky gamedev experiments.

Ahmed Bouraoui
Social Media ManagerA lifelong gamer, Ahmed's passion for game development spans from marketing to programming small games. Always eager to learn and explore every aspect of the industry, their dedication is reflected in their diverse skill set. Check out his Twitter.

Sakthivel Radhakrishna
VFX ArtistSakthi chose VFX because it lets his use every part of the game art pipeline from concept to implementation. He enjoys coming up with cheeky solutions to spectacular art challenges, and using every program and discipline in order to find them. Check out his work here.

Yann Dory
Lead VFX ArtistYann is a Lead VFX Artist at Tuatara, bringing innovative visual effects to life remotely. With past roles at Sledgehammer Games, The Coalition, and MachineGames, he has contributed to franchises like Call of Duty, Gears of War, Wolfenstein, and Doom. Passionate about pushing VFX boundaries, he blends technical expertise with creative vision to elevate gaming experiences.

Andrew Chen
Junior VFX ArtistAs a student of painting and drawing, Andrew dedicated his free time to learning game development and technical art. Searching for a way to express himself artistically alongside his love for gamedev, it culminated into a passion for real time VFX. When he’s not making indie games, you’ll often find him drinking coffee, playing games, and watching anime. Check out his website eaacon.art

Nathaniel Guevarra
VFX ArtistStarted as a 3D Generalist, Nathaniel discovered a deep passion for real-time VFX, which led him to specialize in bringing dynamic visuals to life. A huge RPG player, he draws inspiration from the immersive worlds of games he loves. Outside of work, he enjoys traveling to experience diverse cultures and cooking—a passion passed down from his family of chefs.

Médi Camborde
Junior VFX ArtistEver since booting up a copy of RPG Maker in Middle School, Médi has been in love with the multifaceted world of Game Development. A technically minded artist, he is always trying to find clever ways to bring games to life (especially if it involves a shader or two). On the weekends, you're likely to find him at your local movie theater. Check out his work Artstation page

Carmelo Vázquez
VFX ArtistWhen doing his degree on game development, Carmelo found that no one knew how to do VFX and he had to tackle this branch in his group university project. While doing so, he discovered his love for this art and went on to do a master degree on VFX. After that, he quickly started working on titles such as Song of Nunu or Lords of the Fallen. Now at Tuatara, he keeps working, learning and growing as an artist and developer. Check out his work Artstation

Umut Civelek
VFX ArtistUmut has always been passionate about every aspect of game development, from animation to blueprint scripting, but VFX has always been the most captivating. Eager to learn and create, he approaches challenges with optimism and a problem-solving mindset. Beyond game development, he enjoys cooking, bouldering, and traveling to new places.

Dante Zieher
Junior VFX ArtistDante was a pastry chef by profession but has been obsessed with game art for as long as he can remember, and made the jump towards it the moment he discovered the world of VFX. In his free time, he enjoys hiking and spending time in nature. Check out his ArtStation

Jack Pooley
VFX ArtistJack is a British VFX artist with a decade of experience working in the Games Industry. He has worked on big IPs such as Forza, The Division, Assassins Creed, Gears of War and others. Jack enjoys technical and artistic challenges. Anything to get him to use Houdini or create a new material from scratch. Now based in Vancouver, Canada, he likes to keep active, training in Muay Thai and Weightlifting

Thomas Bernardet
VFX ArtistPassionate about cinema, martial arts, and cooking, Thomas loves bringing ideas to life, whether through VFX, sketching, or crafting something by hand. When not creating, he enjoys playing guitar with friends.

Cat Yang
Senior 3D ArtistCat began her career as an editorial illustrator but discovered her passion for game development while collaborating on an indie horror game with friends. She now focuses on creating immersive game worlds through environmental storytelling as a 3D environment artist and loves delving into real-time vegetation pipelines. In her spare time, she enjoys gaming and has recently logged 14,523 hours in Black Desert. Check out her ArtStation

Paula Hitz
Associate ProducerPaula is a video game lover and animal enthusiast who enjoys bringing people together, both in games and in life. She is all about creating cozy vibes, whether that’s through gaming, spending time with friends and family, or enjoying a good cup of coffee. She love creating meaningful moments and embracing the little joys in life!

Ben Golus
Principal Tech ArtistArt school drop out turned game dev with over two decades of experience. Started out as a Level Designer and Texture Artist, and fell in love with doing VFX and cinematics during their first full time game dev job. Been doing VFX, Tech Art, Graphics Programming, and general Gameplay Programming ever since. Twilights as a racing snail.
Get in touch
If you’d like to get in touch regarding a new project or about any of our services please click the link below, we’d love to hear from you! You’ll also find our social channels below where we’re always posting exciting new content!
TUATARA VFX Inc.
350 - 1122 Mainland St
Vancouver BC
Canada, V6B 5L1